Wednesday 12 June 2013

Blender 3D Hotkeys, Shortcut Keys and Reference

OM = Object Mode onlySM = Sculpt Mode only
EM = Edit Mode onlyPM = Pose Mode only

A

Select all / Deselect all
Shift + A

Add menu
Alt + A

Play animation toggle
Alt + Shift + A

Play animation in reverse toggle
CTRL + A
OM
Apply menu (such as freeze transforms)
CTRL + Shift + A
OM
Make Dupliverts Real

 

B

Border select (marquee select)
Shift + B

Marquee zoom
Shift + B

Set render border (Active Camera)
Alt + B

Isolate 3D view toggle

 

C
 
Circle select (brush select)
C
SM
Clay brush
Shift + C

3D Cursor to origin
Alt + C
OM
Convert menu
Alt + C
EM
Close / Open a curve
CTRL + Shift + C
OM
Add Constraint menu
CTRL + Alt + Shift + C

Set Origin menu

 

D
SM
Draw brush
Shift + D

Duplicate
Alt + D

Linked Duplicate (Instance)

 

E
EM
Extrude region
Alt + E
EM
Extrude menu
Shift + E
EM
Crease
Shift + E
EM
Set Keyframe Extrapolation menu (Graph Editor)
E

End frame assign (Timeline window)
CTRL + E
EM
Edges menu

 

F
EM
Create Face (3+ vertices selected)
F
EM
Create Edge (2 vertices selected)
F
SM
Brush size adjust
Shift + F
SM
Brush strength adjust
Shift + F

Camera Fly mode
CTRL + F
EM
Faces menu
Alt + F
EM
Fill create faces
Alt + Shift + F
EM
Beauty Fill create faces
CTRL + Shift + F
EM
Edge Flip
CTRL + Alt + Shift + F
EM
Select linked flat faces (Face Mode only)

 

G

Move (Grab)
G
SM
Grab brush
Alt + G
OM
Reset location
CTRL + G

Create new group
Shift + G
OM
Select Grouped menu
CTRL + Shift + G
OM
Add selected to active group
Alt + Shift + G
OM
Remove selected from active group
Alt + G

Ungroup (Node Editor)
CTRL + G
EM
Vertex Groups menu
Shift + G
EM
Select Similar menu
CTRL + G

Add selected objects to group

 

H

Hide selected
Shift + H

Hide unselected
Alt + H

Unhide all
CTRL + H
OM
Restrict selected from render
CTRL + Alt + H
OM
Allow selected to render
H

Minimize node toggle (Node window)
CTRL + H
EM
Hooks menu

 

I

Insert Keyframe menu
Alt + I

Delete keyframe
I
SM
Inflate brush
CTRL + I

Select Inverse
Shift + I
PM
Add IK menu
CTRL + Alt + I
PM
Remove IK constraint

 

J

Save last render (Render window)
CTRL + J
OM
Join selected objects
Alt + J
EM
Covert selected triangles to Quads

 

LMB + K
EM
Knife cut
LMB + Shift + K
EM
Knife cut midpoint

 

L
OM
Make Local menu
L
EM
Select Linked Components
L
SM
Layer brush
CTRL + L
OM
Make Links menu
Shift + L
OM
Select Linked menu

 

M
OM
Move object to a different layer
M

Add Marker (Action Editor)
M

Add Marker (Timeline)
CTRL + M

Mirror object over an axis
Alt + M
EM
Merge menu

 

N

Properties panel toggle
CTRL + N
OM
Reload Start-up File
CTRL + N
PM
Recalculate Roll menu
CTRL + N
EM
Recalculate normals to outside
CTRL + Shift + N
EM
Recalculate normals to inside

 

O
EM
Proportional Editing on/off toggle
Alt + O
EM
Proportional Editing connected toggle
Shift + O
EM
Proportional Editing Falloff type toggle
CTRL + O

Open file
CTRL + Alt + O

Link file
O

Clean Keyframes (F-Curve Editor)
Alt + O

Smooth Keys (F-Curve Editor)
Alt + O
OM
Clear Origin on children

 

P
OM
Start Game Engine
P
EM
Separate
P
SM
Pinch/Magnify brush
P
EM
Pin vertices (UV/Image Editor)
Alt + P
EM
Unpin vertices (UV/Image Editor)
Alt + P

Clear Parent menu
CTRL + P

Make Parent
CTRL + Shift + P

Make Parent without Inverse
CTRL + P
EM
Make Vertex Parent
CTRL + Alt + P

Make Proxy

 

CTRL + Q

Quit Blender
CTRL + Alt + Q

Quad View toggle

 

R

Rotate
Alt + R
OM
Clear rotation
CTRL + R
EM
Loop Cut
Shift + R
EM
Select Row from selected vertex (NURBS surface)

 

S

Scale
Alt + S
OM
Reset Scale
S
SM
Smooth brush
S

Start frame assign (Timeline window)
Shift + S

Snap menu
Alt + S
EM
Shrink / Fatten
CTRL + S

Save File

 

T

Object Tools panel toggle
T

Toggle frames / seconds (Timeline)
CTRL + T
EM
Tilt (Curves)
Alt + T
EM
Reset Tilt (Curves)
Shift + T
SM
Flatten/Contrast brush
Shift + T

Move Texture Space
Shift + Alt + T

Scale Texture Space
CTRL + T
OM
Make Track menu
Alt + T
OM
Clear Track menu
CTRL + T
EM
Convert selected faces to triangles

 

U
OM
Make Single User menu
U
EM
UV Mapping menu
CTRL + U

Save User Settings
CTRL + Alt + U

User Preferences window

 

V
EM
Set Handle Type menu (curves)
V
EM
Rip selected vertices
V

Object Mode / Vertex Paint Mode toggle
CTRL + V
EM
Vertices menu

 

W
OM
Specials menu
W
EM
Specials menu (varies per object)
W
EM
Weld / Align menu (UV/Image Editor)
Shift + W
EM
Warp
CTRL + W

Save File

 

X

Delete menu
X

Constrain global X axis transform
XX

Constrain local X axis transform

 

Y

Constrain global Y axis transform
YY

Constrain local Y axis transform
Y
EM
Split Vertex / Edge / Face

 

Z

Constrain global Z axis transform
ZZ

Constrain local Z axis transform
Z

Solid / Wireframe toggle
Alt + Z

Solid / Textured toggle
CTRL + Z

Undo
CTRL + Shift + Z

Redo

 

NUM 0

Active camera view
CTRL + NUM 0

Turn selected object into active camera
CTRL + Alt + NUM 0

Move camera to current view
NUM .

Frame selected in view
NUM /

Global/Local view toggle
NUM 1

Front view
NUM 3

Side view
NUM 7

Top view
NUM 5

Perspective/Orthographic view toggle
CTRL + NUM 1

Back view
CTRL + NUM 3

Other side view
CTRL + NUM 7

Bottom view
NUM 4/NUM 6

Rotate view left/right in iterations
NUM 2/NUM 8

Rotate view up/down in iterations

 

Keyboard #

View layer 1 - 10
Alt + Keyboard #

View layer 11 - 20
~

View all layers
CTRL + Keyboard #

Add Subsurf modifier with that # of levels

 

,

Bounding Box Center pivot
CTRL + ,

Median Point pivot
.

3D Cursor pivot
CTRL + .

Individual Centers pivot
Alt + .

Active Object pivot

 

HOME

Frame all in view
Tab

Object Mode / Edit Mode toggle
CTRL + Tab
EM
Mesh Select Mode menu
CTRL + Tab
OM
Object Mode / Weight Paint Mode toggle
CTRL + Tab

Object Mode / Pose Mode toggle (Armatures)
Spacebar

Search (3D view)
Spacebar

Toolbox (UV/Image Editor)
CTRL + Spacebar

Transform Manipulator toggle
Alt + Spacebar

Orientation menu
CTRL + LMB drag

Lasso select
CTRL + LMB click
EM
Extrude / Create new component or bone
Left/Right Arrow

Increase 1 frame
Up/Down Arrow

Increase 10 frames
Shift + Left/Right Arrow

Go to end start/end frame
CTRL + Up/Down Arrows

Maximize current view toggle
Shift + Spacebar

Maximize current view toggle
CTRL + Left/Right Arrows

Screen presets toggle

 

F1

Open file
F2

Save As
F3

Repeat History menu
F3

Save Rendered Image (UV/Image Editor)
F11

Show last closed rendered image
F12

Render current frame
CTRL + F12

Render animation

 

Shift + F1

Link/Append from Library
Shift + F2

Logic Editor
Shift + F3

Node Editor
Shift + F4

Python Console
Shift + F5

3D view
Shift + F6

Graph Editor
Shift + F7

Properties
Shift + F8

Video Sequence Editor
Shift + F9

Outliner
Shift + F10

UV/Image Editor
Shift + F11

Text Editor
Shift + F12

Dope Sheet

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