Zbrush Keyboard ShortCuts
1 General Shortcuts
- Open Project – Ctrl+O
- Save Project – Ctrl+S
- Undo – Ctrl+Z
- Redo – Shift+Ctrl+Z
- Popup selection (on PC only)
- Tools – F1
- Brushes – F2
- Strokes – F3
- Alphas – F4
- Textures – F5
- Materials – F6 (with cursor off canvas area)
- Show QuickMenu – Spacebar or Right Mouse click
- Show/hide floating palettes – TAB
- Show item description (when Popup Info is switched on) – Ctrl+cursor over item
- Show alternative item description – Ctrl+Alt+cursor over item
- Assign custom hotkey – Ctrl+Alt+click on item (store hotkeys in Preferences> Hotkeys submenu)
- Projection Master – G
2 Lightbox and Spotlight
- Show/hide Lightbox – , [comma key]
- load selected item – Double-click on Lightbox thumbnail (texture/alphas will be loaded into Spotlight if it is active)
- Turn on/off Spotlight – Shift+Z
- Show/hide Spotlight Dial – Z
3 Edit mode Navigation
with a 3D mesh in Edit mode -
- Free Rotate – Click & drag Background
- Move – Alt+Click & drag Background
- Constrain to 90-degree rotation – Click+drag, press Shift
- Scale – Alt+Click, Release Alt, drag Background
- Rotate around Z-axis – Shift, Click, release Shift, drag
(For best results turn off RightClick Navigation in the Preferences>Interface menu.)
3.1 Right-Click Navigation
(Turn on RightClick Navigation in the Preferences>Interface menu.)
- Move – Alt+Right-click & drag (can be over the model)
- Scale – Ctrl+Right-click & drag (can be over the model)
- Rotate – Right-click & drag (can be over the model)
4 Transpose
- with a 3D mesh in Edit mode, click W, E, R and draw the orange action line
- click on the mesh to reposition the action line aligned to the surface normal
- to align to an axis, click the end of the red, green or blue axis line
- To move action line while drawing – hold Spacebar
- To move action line after drawing – click+drag orange line or center orange ring
- To change action line end point position – click+drag orange end ring
- Quick tip: in Move/Scale mode, Alt+click+drag on the mesh (not on action line) to move or scale mesh
4.1 Inner (red/white) ring actions
These actions apply to the inner red or white rings of the action line. The terms center or end refer to the position on the line.
Move mode – W
- Move – click+drag center
- Duplicate mesh – Ctrl+click+drag center
- Bend mesh – Alt+click+drag center or end point
- Stretch mesh – drag end point furthest from mesh
- Flatten mesh – drag end point next to mesh
- Inflate – Right-click+drag end ring furthest from mesh
- Create Edgeloop & extrude – with partially masked mesh, hold Ctrl and click+drag center point
Scale – E
- Scale – click+drag end point in line direction
- Scale along axis – click+drag center point
- Create Edgeloop and deflate/inflate – with partially masked mesh, hold Ctrl and click+drag center point
Rotate – R
- Rotate around end point – click+drag other end point
- Rotate around action line – Click+drag center
- Joint bend – Alt+click+drag end point (rotation around same point)
5 Sculpting and Painting
- Draw Size – S
- Focal Shift – O
- RGB Intensity – I
- Z Intensity – U
- Increase Draw Size by set units – ]
- Decrease Draw Size by set units – [
- (set increment in the Zplugin>Misc Utilities>Brush Increment slider)
- Edit mode on/off - T
- Draw - Q
- Move - W
- Scale - E
- Rotate - R
- Toggle ZAdd and ZSub - Alt (hold down)
5.1 Sculpting Brushes
- Show Brush pop-up - B
- Standard Brush - B - S - T
- Smooth Stronger - B - S - S
- Move Elastic - B - M - E
- MPolish - B - M - P
- ClipCurve - B - C - C
- ClayLine - B - C - L
5.1.1 InsertMultiMesh brushes
- show all meshes in brush - M
5.1.2 Changing the Brush hotkeys (pop-up palette)
Here is what you have to do:
- Click B to bring up the brush palette.
- Then click the letter that you want to narrow down to, in this example click C.
- With C clicked all you will see is the brushes that start with C. This is when you will see the next letter that selects the brush.
- At this point you can hold CTRL+ALT to change the shortcut to whatever you want by just clicking on the brush and then click your new shortcut.
NOTE: Keep in mind that when you do this ZBrush automatically replaces the shortcut of another brush if you select a shortcut that is already assigned.
5.2 Color
- Select Color under cursor - C
- Switch Color - V
5.3 Stroke
- Lazy mouse - L
- Replay Last Stroke - 1
- Record Stroke - 3
- Replay All Recorded Strokes – 2
5.3.1 Curves
- Smooth curve - 6
- Snapshot curve - 5
- Delete a curve - Alt + draw across curve
6 3D Models
- Save Tool - Shift+Ctrl+T
- Fit Mesh to view - F
- Perspective – P
- Floor Grid - Shift+P
- Activate Symmetry - X
- Show/hide Polyframe & polygroups - Shift+F
- Point Selection Mode - Shift+Ctrl+P
- Set Pivot Point – Ctrl+ P
- Clear Pivot Point - Shift+P
- Snapshot a version to canvas - Shift+S
6.1 SubTools
- List all SubTools - N
- Alt+click on SubTool - select that SubTool
- Shift+Alt+click on selected SubTool - frame that SubTool (Note this option can be set in the Preferences > Edit > Enable Auto Center slider; 0 = off; 1 = Alt+click; 2 = Shift+Alt+click)
- Click on paintbrush icon - toggle Polypaint Colorize
- Shift+click on paintbrush icon - toggle Polypaint Colorize for all SubTools
6.2 Geometry
- Divide - Ctrl+D
- Lower Res - Shift+D
- Higher Res - D
- Edge Loop – Ctrl+E (partially hidden mesh)
6.3 Dynamesh
- Remesh Dynamesh sculpt - in Edit > Draw mode Ctrl+Drag Background
6.4 HD Geometry
- Toggle in/out of HD Sculpting mode – A (cursor over mesh)
- Render all HD Geometry – A (cursor over background)
6.5 Masking
- View Mask - Ctrl+H
- Invert Mask - Ctrl+I
- Clear Mask - Shift+Ctrl+A
- Mask All – Ctrl+A
- Select Masking Brush - hold Ctrl while selecting brush from popup
- Paint mask on object (alphas/strokes can be used) - Ctrl (hold down)
- Delete or paint reverse mask – Ctrl+Alt (hold down)
- Reverse mask – Ctrl+Click Background
- Clear Mask – Ctrl+Click+ drag Background
- Constant-intensity mask - Ctrl+Click, release Ctrl, drag (starting off mesh)
- Alpha-intensity mask (using MaskPen or MaskRect brush) - Ctrl+Click & drag
(select alpha while holding Ctrl)
- Blur mask - Ctrl+Click on mesh
- Sharpen mask - Ctrl+Alt+Click on mesh
6.6 Topological Masking
- in Move, Scale or Rotate mode - Ctrl+click+drag the action line on the model
6.7 Polygroups
- Group Masked and Clear Mask - Ctrl+W
6.8 Partial Mesh Visibility & Clip Brushes
- Select Selection or Clip Brush - hold Shift+Ctrl while selecting brush from popup
- Show mesh portion – Shift+Ctrl+Click, release keys & drag (green selection area)
- Hide mesh portion - Shift+Ctrl+Click, release keys & drag - press Alt (red selection area)
- Move selection or clip area - 'press Spacebar without releasing mouse/pen
- Show entire mesh - Shift+Ctrl+Click Background
- Show only selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click
- Hide selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click twice
- Hide selected Polygroup (on partially visible mesh) - Shift+Ctrl+Click
- Reverse visibility - Shift+Ctrl+Click & drag Background
- Hide edge loop - with Lasso option selected, Shift+Ctrl+click on edge that crosses loop
- ClipCurve add soft direction change - click Alt once
- ClipCurve add sharp direction change - click Alt twice
- reverse clip area - Alt (hold down)
6.9 Stencil
- Stencil On - Alt+H
- Hide/Show Stencil - Ctrl+H
- Coin Controller – Spacebar
7 ZSpheres
- Preview Adaptive Skin - A
7.1 Draw mode
- Add a child ZSphere - drag ZSphere
- Delete ZSphere - Alt+Click ZSphere
- Add a child ZSphere at same size – Click+drag, press Shift
- Add a child ZSphere and scale Link Spheres – Click+drag to size new ZSphere, press Ctrl+drag
- Insert ZSphere - Click Link-Sphere
with Tool>Adaptive Skin>Use ClassicSkinning on:
- Sphere Define magnet/ break mesh - Alt+Click Link-Sphere
7.2 Move mode
- Move ZSphere - drag ZSphere
- Pose (Natural-linked move) - drag Link-Sphere
- Move Chain – Alt+drag Link-Sphere
7.3 Scale mode
- Scale Zsphere - drag ZSphere
- Inflate/deflate chain – Alt+drag Link-Sphere
- Scale chain - drag Link-Sphere
7.4 Rotate mode
- Spin chain - drag ZSphere
- Control twist - Alt+drag Link-Sphere
- Rotate chain - drag Link-Sphere
8 ZSketch
- Activate ZSketch Edit mode - Shift+A (with a ZSphere armature in Edit mode)
- Preview Unified Skin - A
9 Canvas and 2.5D
- Reverse 2.5D brush effect - Alt (hold down)
- Crop And Fill - Shift+Ctrl+F
- Grab Texture From Document – Shift+Ctrl+G
9.1 Document Layers
- Clear Layer - Ctrl+N
- Fill Layer - Ctrl+F
- Bake Layer – Ctrl+B
- On Layer thumbnail, toggle all layers on/off - Shift+Click
- Select layer on which clicked pixol resides - ~+Click canvas (US) @+Click canvas (UK)
- Move layer contents up/down/sideways (X & Y)- ~+drag (US) @+drag (UK)
9.2 Markers
- Markers will only show when Edit is turned off
- Remove Marker – Ctrl+M
9.3 Canvas Zoom
- Actual Size - 0 [zero]
- Antialiased Half Size – Ctrl+0
- Zoom In – + [plus sign]
- Zoom Out – - [minus sign]
10 Timeline
- Place a new key frame – click on the Timeline
- Select an existing key frame – click on the key frame dot
- Zoom Timeline in/out – click on selected key frame dot
- Move selected key frame – click+drag dot to new position (dragging off end will delete)
- Store new data in existing key frame – Shift+Ctrl+click on the key frame dot
- Delete a key frame – click+drag dot off the Timeline
- Copy selected key frame – Shift+click on the Timeline at the point where you want the copy
- Copy multiple key frames – Shift+click on all the key frames dots to be copied, then Shift+click the Timeline
- at the point where you want the copies
- Create Transition key frame – Ctrl+click on an existing key frame dot
- Create Rigid key frame – Alt+click on an existing key frame dot
- Go to Previous Camera key frame – LEFT ARROW
- Go to Next Camera key frame – RIGHT ARROW
- Play the Timeline (will play as a loop) – Shift+click on the Timeline cursor
- Stop the Timeline playing – click Esc
- Record Timeline as a Movie – Shift+Ctrl+click on the Timeline cursor
- (set the cursor to the start first using the LEFT ARROW)
10.1 Movie
- Snapshot to Movie– Ctrl+ Shift+! (US) Shift+Ctrl+PageUp (UK)
11 Render
- Best Preview Render (BPR) – Shift+R
- Render All – Shift+Ctrl+R
- Cursor Selective Render – Ctrl+R
12 Custom UI and Configuration
- Move item to custom interface position – Ctrl+Alt+drag (when Enable Customize is switched on)
- Remove item from custom interface position – Ctrl+Alt+drag to Canvas (when Enable Customize is on)
- Store Configuration File – Shift+Ctrl+I
- Load User Interface Configuration File - Ctrl+L
- Save User Interface Configuration File – Shift+Ctrl+Alt+I
13 ZScripts
- Load ZScript – Shift+Ctrl+L
- Reload ZScript – Ctrl+U
- Show/Hide ZScript window – H
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