Wednesday 12 June 2013

Luxology modo hotkeys

General/System

F1
Ctrl+N
Ctrl+O 
Ctrl+I 
Ctrl+W 
Ctrl+Shift+W 
Ctrl+S
Ctrl+Shift+S
Ctrl+Q 
Alt+F12
Shift+F5 
Ctrl+Z 
Ctrl+Shift+Z
Ctrl+X
Ctrl+C
Ctrl+V
Delete
Ctrl+R
Alt+R
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Help (Click on interface element to open related help file)
New Scene
Open Saved Scene
Open Saved Image 
Close Current Scene
Close All Open Scenes 
Save Current Scene
Save Scene As...
Quit modo 
Config File Save
Run Script 
Undo
Redo
Cut
Copy
Paste
Delete
Fire Previous Command Again
Fire Previous Command (Ignore UI interactions and selections)
Viewports

Navigation
Alt+LMB
Alt+MMB
Alt+RMB.
Shift+Alt+LMB
Shift+Alt+RMB
Ctrl+Alt+LMB
Ctrl+Alt+RMB
. (period)
Shift+. 
, (comma)
Shift+, 
G
/
Shift+/
Mouse Wheel Spin
A
Shift+A
Ctrl+A
Ctrl+Shift+A
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Rotate view
Rotate viewport Z axis (bank) view
'Flick' Rotate
Pan View
Up/Down Pan only
Zoom to mouse position 
Box Zoom (drag box to zoom)
Zoom In
Zoom In X2
Zoom Out
ZOom Out X2
Center view (Current mouse position to viewport center)
Turntable (Spinning view of scene)
Upright Turntable
Zoom View in & out to mouse pointer
Fit (Zoom to scene extents/all Items)
Fit Selected (Zooms to selected elements)
Align Selected (Aligns view to current selection)
Fit and Align Selected (Zooms and aligns view to current selection)
3D Viewport Options
Enter Values on numeric Keypad, hover mouse over target Viewport to select.
O
0 (zero)
. (decimal) 
1
Shift+1
2
Shift+2
3
Shift+3
4
5
7
8
9
/
Shift+/
Ctrl+/
= (equals)
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Open Viewport Options Popover
Maximize/Minimize Viewport within Group
Perspective
Top
Bottom 
Front
Back 
Right
Left
Shaded
Texture
Wireframe
Solid
Vertex Map
Wireframe None
Wireframe Light
Wireframe Dark 
Toggle Viewport Smoothing
Tabbed Viewport
Ctrl+Shift+Home
Ctrl+Shift+End
Ctrl+Shift+Page Up
Ctrl+Shift+Page Down
=
=
=
=
Open First Tab
Open Last Tab
Open Next Tab
Open Last Tab
Item List
F
Shift+LMB on arrow
' (apostrophe)
Ctrl+D
Shift+D
N
L
=
=
=
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=
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Locate Selected Item (layer)
Expand/Close All (also in Shader Tree)
Swap Foreground/Background layers
Duplicate Selected Layer(s) (only in Items mode)
Instance Selected Layer(s) (only in Items mode)
New Mesh Item
New Locator Item
Channel List
I
O
C
=
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Select Modifier Input
Select Modifier Output
Channel Haul On (only in 'Items' mode)
Floating Windows
F2
F3
F4
F5
F6
F7
F8
F11
` (accent/tilde key)
=
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Modeling Toolbox
Sculpt/Paint Toolbox
Animate Toolbox
Command History Viewport
Presets Viewport
Graph Editor
Render Preview
Snapping Popover
Toggle Window Visibility
Pie Menus
Pie menus are quick contextual popup menus that appear using keystroke combinations. Menu items are laid out in a wheel so you can access them "gesturally" for speedier workflow. To open press the keyboard shortcut, then LMB+click in the 3D viewport to open. If you want the pie menu to appear immediately, go to "System > Preferences > Input Remapping" and enable 'Open Pies Immediately'.
Ctrl+`
Ctrl+1
Ctrl+2
Ctrl+Spacebar
Ctrl+3
Ctrl+Tab
Alt+Q
Alt+`
Shift+`
B
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GL Viewport Modify
GL Viewport Toggle
GL Viewport Style
GL Viewport Type 
Open Popover
Modeling Tools
Selection Mode/Transform Tools
Open Palette
Properties & Options
Brushes Pie Menu (only when a Brush tool is active) 
Modeling

General Modeling
Q
K 
Esc
Spacebar
Shift+Spacebar 
= (Equals Key)
- (Minus Key)
Ctrl+D
Shift+0 through 9
Alt+Spacebar
M
Tab
Shift+Tab
Num Pad +/-


=
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Drops Active Tool
Tool Properties Popover 
Escape current operation/Drop Active Selection
Cycle-through Component Modes
Toggle Component Mode to Item Mode (or Last Other Mode) 
Tool Handles Larger
Tool Handle Smaller 
Reset Tool Attributes
Select Layer 1-10
Quick Access Popover
Assign Material Tag
Toggle Subdivision Surfaces
Toggle Catmull-Clark Subdivision Surfaces 
Increase/Decrease Subdivision Level
Action Center/Axis
Alt+W
Alt+E
Alt+A
Alt+S
Alt+D
Alt+F
Alt+Z
Alt+X
=
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=
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=
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Origin
Pivot
Auto
Selection
Selection Center, Auto Axis
Screen
Element
Local
Selection
Alt+Shift+A
Up Arrow
Shift+Up Arrow
Down Arrow
Shift+Down Arrow
Left Arrow
Shift+Left Arrow
Right Arrow
Shift+Right Arrow
L
Alt+L
]
[
Ctrl+]
Shift+G
Alt+1
Alt+2
Alt+3
; (semi-colon)
=
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Select All
More (Select Next Plausible Element in Loop)
Select Expand
Less (Unselect Last Element)
Shrink
Select Previous Loop
Select Previous Loop Add
Select Next Loop
Select Next Loop Add
Select Loop
Select Ring 
Connected
Invert Selection
Select Closed Loop
Select Between
Convert Selection to Vertices
Convert Selection to Edges
Convert Selection to Polygons
Select Through Toggle 
Hide/Lock Geometry
H
Shift+H
Ctrl+H
U
J
Shift+J
Ctrl+J
I 
=
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Hide Selected
Hide Unselected
Hide Invert (Toggle state)
Unhide
Lock Selected
Lock Unselected
Lock Invert (Toggle state)
Unlock 
Work Plane
Home
Shift+Home
Ctrl+Home
End
Shift+End
Page Up
Page Down
(num pad) * 
=
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Align to Geometry under Mouse Pointer
Align to Selection (average of all selected)
Align to Viewport
Reset Work Plane
Open Work Plane Popover
Walk +
Walk -
Toggle Visibility
Snapping
X
F11
Ctrl+Shift+T
=
=
=
Toggle Snap State (hold with tool active for temporary snap)
Open Snapping Popover
Element Snap
Tools
Transform
W
E
Alt+Shift+E
R
Shift+R
Y
Deform
Ctrl+E
T
Ctrl+T
Shift+Y
Shift+S
Duplicate
Shift+X
Shift+L
Shift+Q
Z
Shift+V
Mesh Edit
Backspace
Ctrl+Backspace
B
Alt+B
Ctrl+B
C
Shift+C
Alt+C
D
Shift+D
F
Ctrl+L
Shift+T
V
Alt+V
Curves
Shift+O
Ctrl+P
Vertex Tools
Shift+W
Shift+M

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Move
Rotate
Planar Rotate
Scale
Uniform Scale
Transform

Bend 
Element Move (aka Tweak)
Soft Drag
Flex Tool
Smooth Tool

Extrude
Radial Sweep
Grow Quad Row from Edge
Extend Edge
Mirror Tool 

Remove 
Collapse 
Bevel
Sketch Extrude
Create Polygon of Given Type from Vertex Selection
Edge Slice
Polygon Slice
Loop Slice
Subdivide Selected Geometry
Open Subdivide Options
Flip Polygon Normal 
Split Face by Selected Vertices
Triple Polygons (convert to Triangles)
Spin Edge
Spin Quads

Make Open Curve
Make Closed Curve 

Weight Tool
Morph Tool
Paint & Sculpt

B
O
S
E/R
D/F
Shift+Z 
Multi-Res Sculpting 
(num pad) +
(num pad) -
Ctrl+(num pad) +
Ctrl+(num pad) -
=
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=
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Open Brush Tips Pie Menu (only when tool is active)
Open Large Color Picker Popover (hover over UI color picker)
Swap Foreground/Background Colors
Image Ink Rotate Left/Right
Image Ink Scale Up/Down
Adjust Offset amount (sticky key, only while Brush tool is active) 

Subdivision Level Up
Subdivision Level Down
Current Level Up
Current Level Down 
Camera

Shift+Alt+LMB Drag
Shift+Alt+RMB Drag
Alt+LMB Drag
Alt+RMB Drag
Ctrl+MMB Drag
Ctrl+Alt+LMB Drag
Ctrl+Alt+RMB Drag
Roll Mouse Wheel
=
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Move camera item
Move Up/Down direction only
Rotate around Target Distance
Rotate around Camera center
Rotate around 'Z' axis
Move Forward/Backward only
Adjust Focal Length
Move Forward/Backward only
Animation

Selection
Shift+Z
Z
=
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Select All Animated Items
Select All Animated Channels
Hierarchy
Ctrl+G
P
Ctrl+P
Shift+P
Ctrl+Shift+P
=
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Group Selected Items (under Group Locator)
Parent in Place
Parent 
Unparent in Place
Unparent
Timeline
Users must be in 'Items' selection mode for these to work.
Shift+Up Arrow
Ctrl+Up Arrow
Ctrl+Left Arrow
Shift+Left Arrow
/
Shift+Right Arrow
Ctrl+Right Arrow
Ctrl+Down Arrow
=
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Go to First Frame
Go to First Keyframe
Go to Previous Keyframe
Go back One Frame
Start/Stop Animation Playback
Go forward One Frame
Go to Next Keyframe
Go to Last Frame
Setting Keyframes
Shift-Y
Shift-E
Shift-W
Shift-R
S
Shift-S
=
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Key Transforms
Key Rotations
Key Positions
Key Scale
Key Selected Channels
Key Selected Items
Graph Editor
A
Ctrl+F
Shift+F
Alt+LMB
Ctrl+Alt+LMB
Alt+RMB
Ctrl+Alt+RMB
Ctrl+Shift+V
Ctrl+Alt+V
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Fit Selected
Fit Visible 
Fit Visible Width 
Pan View
Scale View
Scale Graph Size
Box Zoom (drag box to zoom)
Paste Insert Keyframes to Selected Channel
Paste Replace Keyframes to Selected Channels
Render

F9
Ctrl+F9
Shift+F9
F10
=
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Render
Render Visible 
Render Selected 
Render Current View

Softimage Keyboard Shortcut

GENERAL
Ctrl+s = save
Ctrl+c = copy
Ctrl+v = paste
Ctrl+z = Undo
Ctrl+y = Redo
NAVIGATION
1 = Model
2 = Animate
3 = Render
4 = Simulate
5 = Browser
6 = Layer Manager
8 = Explorer
s = Pan, Zoom, Rotate
x = Scale
c = Rotation
v = translation
b = box transformation tool
a = view all objects in active view
f = focus on selection in active view
Shift+a = view all objects in all view
Shift+f = focus current selection in all view
r = reset view
g = hide grid
middle click on menu = repeat last used action
SELECTION
spacebar = object selection
t = point rectangle selection
i = point draw selection
e = edge rectangle selection
i = edge draw selection
y = polygone rectangle selection
u = polygone draw selection
F7 = switch selection mode
MODELING
d = draw duplate object
Ctrl+d = extrude polygone, duplicate object
Ctrl+Shift+d = Duplicate Multiple
Shift+d = subdivide polygone, split edge
< = split edge tool
h = hide/show object
m = move single point, edge or polygone
; = select polygones and DissolveComponent
^ = draw a line cut tool
¸ = slice polygone by adding a point on the edge
é = pick object and place them in a new null
ANIMATION
k = key
0 = Animation Editor
i = add point
q = region selection
o = break tangeant
Shift+0 = flat key
Shift+v = horizontal translation
alt+0 = Animation Mixer
RENDER
7 = Render Tree
q = render region
COMP
Alt+1 = FX Tree
SIMULATION
alt+9 = ICE Tree
SCRIPTING
Alt+4 = Script Editor


Read more: http://danim.tv/blog/archives/softimage-keyboard-shortcut/#ixzz2VzyxHv3k

Zbrush Keyboard ShortCuts



1 General Shortcuts
Open Project – Ctrl+O
Save Project – Ctrl+S
Undo – Ctrl+Z
Redo – Shift+Ctrl+Z
Popup selection (on PC only)
Tools – F1
Brushes – F2
Strokes – F3
Alphas – F4
Textures – F5
Materials – F6 (with cursor off canvas area)
Show QuickMenu – Spacebar or Right Mouse click
Show/hide floating palettes – TAB
Show item description (when Popup Info is switched on) – Ctrl+cursor over item
Show alternative item description – Ctrl+Alt+cursor over item
Assign custom hotkey – Ctrl+Alt+click on item (store hotkeys in Preferences> Hotkeys submenu)
Projection Master – G

2 Lightbox and Spotlight

Show/hide Lightbox – , [comma key]
load selected item – Double-click on Lightbox thumbnail (texture/alphas will be loaded into Spotlight if it is active)
Turn on/off Spotlight – Shift+Z
Show/hide Spotlight Dial – Z

3 Edit mode Navigation

with a 3D mesh in Edit mode -
Free Rotate – Click & drag Background
Move – Alt+Click & drag Background
Constrain to 90-degree rotation – Click+drag, press Shift
Scale – Alt+Click, Release Alt, drag Background
Rotate around Z-axis – Shift, Click, release Shift, drag
(For best results turn off RightClick Navigation in the Preferences>Interface menu.)

3.1 Right-Click Navigation

(Turn on RightClick Navigation in the Preferences>Interface menu.)
Move – Alt+Right-click & drag (can be over the model)
Scale – Ctrl+Right-click & drag (can be over the model)
Rotate – Right-click & drag (can be over the model)

4 Transpose

  • with a 3D mesh in Edit mode, click W, E, R and draw the orange action line
  • click on the mesh to reposition the action line aligned to the surface normal
  • to align to an axis, click the end of the red, green or blue axis line
To move action line while drawing – hold Spacebar
To move action line after drawing – click+drag orange line or center orange ring
To change action line end point position – click+drag orange end ring
  • Quick tip: in Move/Scale mode, Alt+click+drag on the mesh (not on action line) to move or scale mesh

4.1 Inner (red/white) ring actions

These actions apply to the inner red or white rings of the action line. The terms center or end refer to the position on the line.
Move mode – W
Move – click+drag center
Duplicate mesh – Ctrl+click+drag center
Bend mesh – Alt+click+drag center or end point
Stretch mesh – drag end point furthest from mesh
Flatten mesh – drag end point next to mesh
Inflate – Right-click+drag end ring furthest from mesh
Create Edgeloop & extrude – with partially masked mesh, hold Ctrl and click+drag center point
Scale – E
Scale – click+drag end point in line direction
Scale along axis – click+drag center point
Create Edgeloop and deflate/inflate – with partially masked mesh, hold Ctrl and click+drag center point
Rotate – R
Rotate around end point – click+drag other end point
Rotate around action line – Click+drag center
Joint bend – Alt+click+drag end point (rotation around same point)

5 Sculpting and Painting

Draw Size – S
Focal Shift – O
RGB Intensity – I
Z Intensity – U
Increase Draw Size by set units – ]
Decrease Draw Size by set units – [
(set increment in the Zplugin>Misc Utilities>Brush Increment slider)
Edit mode on/off - T
Draw - Q
Move - W
Scale - E
Rotate - R
Toggle ZAdd and ZSub - Alt (hold down)

5.1 Sculpting Brushes

Show Brush pop-up - B
Standard Brush - B - S - T
Smooth Stronger - B - S - S
Move Elastic - B - M - E
MPolish - B - M - P
ClipCurve - B - C - C
ClayLine - B - C - L

5.1.1 InsertMultiMesh brushes

show all meshes in brush - M

5.1.2 Changing the Brush hotkeys (pop-up palette)

Here is what you have to do:
  • Click B to bring up the brush palette.
  • Then click the letter that you want to narrow down to, in this example click C.
  • With C clicked all you will see is the brushes that start with C. This is when you will see the next letter that selects the brush.
  • At this point you can hold CTRL+ALT to change the shortcut to whatever you want by just clicking on the brush and then click your new shortcut.
NOTE: Keep in mind that when you do this ZBrush automatically replaces the shortcut of another brush if you select a shortcut that is already assigned.

5.2 Color

Select Color under cursor - C
Switch Color - V

5.3 Stroke

Lazy mouse - L
Replay Last Stroke - 1
Record Stroke - 3
Replay All Recorded Strokes – 2

5.3.1 Curves

Smooth curve - 6
Snapshot curve - 5
Delete a curve - Alt + draw across curve

6 3D Models

Save Tool - Shift+Ctrl+T
Fit Mesh to view - F
Perspective – P
Floor Grid - Shift+P
Activate Symmetry - X
Show/hide Polyframe & polygroups - Shift+F
Point Selection Mode - Shift+Ctrl+P
Set Pivot Point – Ctrl+ P
Clear Pivot Point - Shift+P
Snapshot a version to canvas - Shift+S

6.1 SubTools

List all SubTools - N
Alt+click on SubTool - select that SubTool
Shift+Alt+click on selected SubTool - frame that SubTool (Note this option can be set in the Preferences > Edit > Enable Auto Center slider; 0 = off; 1 = Alt+click; 2 = Shift+Alt+click)
Click on paintbrush icon - toggle Polypaint Colorize
Shift+click on paintbrush icon - toggle Polypaint Colorize for all SubTools

6.2 Geometry

Divide - Ctrl+D
Lower Res - Shift+D
Higher Res - D
Edge Loop – Ctrl+E (partially hidden mesh)


6.3 Dynamesh

Remesh Dynamesh sculpt - in Edit > Draw mode Ctrl+Drag Background

6.4 HD Geometry

Toggle in/out of HD Sculpting mode – A (cursor over mesh)
Render all HD Geometry – A (cursor over background)

6.5 Masking

View Mask - Ctrl+H
Invert Mask - Ctrl+I
Clear Mask - Shift+Ctrl+A
Mask All – Ctrl+A
Select Masking Brush - hold Ctrl while selecting brush from popup
Paint mask on object (alphas/strokes can be used) - Ctrl (hold down)
Delete or paint reverse mask – Ctrl+Alt (hold down)
Reverse mask – Ctrl+Click Background
Clear Mask – Ctrl+Click+ drag Background
Constant-intensity mask - Ctrl+Click, release Ctrl, drag (starting off mesh)
Alpha-intensity mask (using MaskPen or MaskRect brush) - Ctrl+Click & drag
(select alpha while holding Ctrl)
Blur mask - Ctrl+Click on mesh
Sharpen mask - Ctrl+Alt+Click on mesh

6.6 Topological Masking

in Move, Scale or Rotate mode - Ctrl+click+drag the action line on the model

6.7 Polygroups

Group Masked and Clear Mask - Ctrl+W

6.8 Partial Mesh Visibility & Clip Brushes

Select Selection or Clip Brush - hold Shift+Ctrl while selecting brush from popup
Show mesh portion – Shift+Ctrl+Click, release keys & drag (green selection area)
Hide mesh portion - Shift+Ctrl+Click, release keys & drag - press Alt (red selection area)
Move selection or clip area - 'press Spacebar without releasing mouse/pen
Show entire mesh - Shift+Ctrl+Click Background
Show only selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click
Hide selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click twice
Hide selected Polygroup (on partially visible mesh) - Shift+Ctrl+Click
Reverse visibility - Shift+Ctrl+Click & drag Background
Hide edge loop - with Lasso option selected, Shift+Ctrl+click on edge that crosses loop
ClipCurve add soft direction change - click Alt once
ClipCurve add sharp direction change - click Alt twice
reverse clip area - Alt (hold down)

6.9 Stencil

Stencil On - Alt+H
Hide/Show Stencil - Ctrl+H
Coin Controller – Spacebar

7 ZSpheres

Preview Adaptive Skin - A

7.1 Draw mode

Add a child ZSphere - drag ZSphere
Delete ZSphere - Alt+Click ZSphere
Add a child ZSphere at same size – Click+drag, press Shift
Add a child ZSphere and scale Link Spheres – Click+drag to size new ZSphere, press Ctrl+drag
Insert ZSphere - Click Link-Sphere
with Tool>Adaptive Skin>Use ClassicSkinning on:
Sphere Define magnet/ break mesh - Alt+Click Link-Sphere

7.2 Move mode

Move ZSphere - drag ZSphere
Pose (Natural-linked move) - drag Link-Sphere
Move Chain – Alt+drag Link-Sphere

7.3 Scale mode

Scale Zsphere - drag ZSphere
Inflate/deflate chain – Alt+drag Link-Sphere
Scale chain - drag Link-Sphere

7.4 Rotate mode

Spin chain - drag ZSphere
Control twist - Alt+drag Link-Sphere
Rotate chain - drag Link-Sphere

8 ZSketch

Activate ZSketch Edit mode - Shift+A (with a ZSphere armature in Edit mode)
Preview Unified Skin - A

9 Canvas and 2.5D

Reverse 2.5D brush effect - Alt (hold down)
Crop And Fill - Shift+Ctrl+F
Grab Texture From Document – Shift+Ctrl+G

9.1 Document Layers

Clear Layer - Ctrl+N
Fill Layer - Ctrl+F
Bake Layer – Ctrl+B
On Layer thumbnail, toggle all layers on/off - Shift+Click
Select layer on which clicked pixol resides - ~+Click canvas (US) @+Click canvas (UK)
Move layer contents up/down/sideways (X & Y)- ~+drag (US) @+drag (UK)

9.2 Markers

  • Markers will only show when Edit is turned off
Remove Marker – Ctrl+M

9.3 Canvas Zoom

Actual Size - 0 [zero]
Antialiased Half Size – Ctrl+0
Zoom In – + [plus sign]
Zoom Out – - [minus sign]

10 Timeline

Place a new key frame – click on the Timeline
Select an existing key frame – click on the key frame dot
Zoom Timeline in/out – click on selected key frame dot
Move selected key frame – click+drag dot to new position (dragging off end will delete)
Store new data in existing key frame – Shift+Ctrl+click on the key frame dot
Delete a key frame – click+drag dot off the Timeline
Copy selected key frame – Shift+click on the Timeline at the point where you want the copy
Copy multiple key frames – Shift+click on all the key frames dots to be copied, then Shift+click the Timeline
at the point where you want the copies
Create Transition key frame – Ctrl+click on an existing key frame dot
Create Rigid key frame – Alt+click on an existing key frame dot
Go to Previous Camera key frame – LEFT ARROW
Go to Next Camera key frame – RIGHT ARROW
Play the Timeline (will play as a loop) – Shift+click on the Timeline cursor
Stop the Timeline playing – click Esc
Record Timeline as a Movie – Shift+Ctrl+click on the Timeline cursor
(set the cursor to the start first using the LEFT ARROW)

10.1 Movie

Snapshot to Movie– Ctrl+ Shift+! (US) Shift+Ctrl+PageUp (UK)

11 Render

Best Preview Render (BPR) – Shift+R
Render All – Shift+Ctrl+R
Cursor Selective Render – Ctrl+R

12 Custom UI and Configuration

Move item to custom interface position – Ctrl+Alt+drag (when Enable Customize is switched on)
Remove item from custom interface position – Ctrl+Alt+drag to Canvas (when Enable Customize is on)
Store Configuration File – Shift+Ctrl+I
Load User Interface Configuration File - Ctrl+L
Save User Interface Configuration File – Shift+Ctrl+Alt+I

13 ZScripts

Load ZScript – Shift+Ctrl+L
Reload ZScript – Ctrl+U
Show/Hide ZScript window – H